Software, hardware, science,
architecture.

A selection of projects spanning the last two decades — from graduate architecture studios to published geoscience research to the engineering systems running in tens of thousands of homes.

  1. Rheia Design Engine & Field Data Telemetry Platform
    01 2017 – Present

    Rheia Design Engine & Field Data Telemetry Platform

    Architected the calculation engines, automated damper control algorithms, and field data pipelines powering Rheia Manage and Rheia Verify across 25,000+ homes.

    • Domain-Driven Engine
    • Python / TypeScript
    • Calculation Engines
    • Manual J Integration
    • Pydantic Data Schemas
  2. Rheia Component Architecture & Twist-Lock Fittings
    02 2017 – Present

    Rheia Component Architecture & Twist-Lock Fittings

    Led product design and mechanical development for Rheia's patented twist-and-lock duct fittings, central distribution manifolds, and self-sealing component architecture.

    • Mechanical Product Design
    • Patent US12298028B2
    • Patent US10962241B2
    • Twist-and-Lock Fittings
    • Ferrule Assemblies
  3. CFD Junction Box & Airflow Dynamics Research
    03 2012 – 2014

    CFD Junction Box & Airflow Dynamics Research

    Conducted 3D CFD airflow simulations under Rich Lange to model pressure drop, turbulence, and velocity fields in flex duct junction boxes—establishing the fluid dynamics foundation for Rheia.

    • CFD Airflow Simulation
    • Fluid Dynamics
    • Airflow Turbulence Modeling
    • Junction Box Geometry
    • DOE Building America
  4. Generative Space-Filling Structures & Modular Furniture
    04 2018 – Present

    Generative Space-Filling Structures & Modular Furniture

    An ongoing personal R&D passion project exploring generative algorithms in Python to calculate non-intersecting 3D space-filling cylindrical tube networks, guaranteed physical assemblability, integrated structural cross-bracing, custom nodal joints, and physical prototyping workflows.

    • Personal R&D
    • Python
    • Rhino 3D
    • RhinoCommon
    • Collision-Free Cylinder Fill
  5. Automated Vivarium & Hardware Controller
    05 Ongoing

    Automated Vivarium & Hardware Controller

    Designed and built an automated environmental controller using a Raspberry Pi, LabJack DAQ sensors, and custom Python software—built specifically to manage microclimate conditions for our pet gecko here in Phoenix.

    • Hardware Engineering
    • IoT
    • Raspberry Pi
    • LabJack DAQ
    • Python viva-logger
  6. The Shope Residence
    06 2017 – 2019

    The Shope Residence

    Custom architectural schematic design for a family home in Indiana, preserving the original chimney footprint and adapting during COVID lumber price spikes to an ICF build finished with extraordinary owner craftsmanship.

    • Schematic Architecture
    • Residential Design
    • Site Topography
    • ICF Construction
    • Rhino 3D
  7. Black Oak Pierced Slab Shelving System
    07 2014–2015

    Black Oak Pierced Slab Shelving System

    Designed, CNC-milled, and hand-fabricated a massive 6-slab black oak media unit featuring inverted pyramid pockets pierced by compound-angle steel legs, finished with raw tung oil and custom welded footings.

    • Amish Mill Black Oak (PA)
    • Matthew Schaffer Sourcing
    • Rhino 3D CAD (.3dm)
    • ShopBot CNC Router
    • VCarve Toolpath Design
  8. Parametric Wood Texture Panels
    08 2013

    Parametric Wood Texture Panels

    Designed and CNC-milled a series of parametric wood wall panels to explore algorithmic surface texturing, toolpath dynamics, and physical material depth.

    • Personal Project
    • Rhino 3D
    • Grasshopper
    • CNC Milling
    • ShopBot SBP
  9. Alyson Shotz: Transitional Objects
    09 2010 – 2012

    Alyson Shotz: Transitional Objects

    Created Rhino and Grasshopper parametric 3D models to turn complex curved surfaces into buildable dichroic acrylic sculpture panels and structural rib systems for artist Alyson Shotz.

    • Rhino 3D
    • Grasshopper (GHX)
    • Digital Fabrication
    • Parametric Modeling
    • Dichroic Acrylic
  10. 3D Fossil Reconstruction (Nature Geoscience)
    10 2010

    3D Fossil Reconstruction (Nature Geoscience)

    Reconstructed 3D digital models of 650-million-year-old fossils from serial rock slice images, co-authoring a paper in Nature Geoscience.

    • 3D Reconstruction
    • Image Processing
    • Rhino
    • Nature Geoscience
    • Earth Science
  11. Frank Lloyd Wright: From Within Outward
    11 2009

    Frank Lloyd Wright: From Within Outward

    Executed 3D digital reconstructions, micro 3D-printed building models, custom milled foam landscape elements, and animated projection mapping for the 50th-anniversary Frank Lloyd Wright retrospective at the Guggenheim Museum.

    • Rhino 3D Reconstruction
    • ZCorp / Clear 3D Printing
    • Brad Samuels & Wes Rosen
    • Projection Mapping
    • 2-Side CNC Foam Milling
  12. Computational Landscape: Psagot & Ungrounding
    12 2008 – 2011

    Computational Landscape: Psagot & Ungrounding

    Developed generative Processing algorithms, terrain textures, and physical topography models for Situ Studio's 'Ungrounding' and Psagot territorial analysis projects.

    • Processing (Java)
    • Agent-Based Modeling
    • Rhino 3D / CNC
    • Brad Samuels & Basar Girit
    • Terrain Texturing
  13. Surface Texture & 3D Computational Modeling
    13 2008 – 2010

    Surface Texture & 3D Computational Modeling

    Developed algorithmic workflows in Rhino, Processing, and custom code to translate 2D image gradients, Perlin noise fields, and agent-based sphere-packing simulations into physical 3D CNC-milled surface textures.

    • Situ Studio
    • Alisa Andrasek & Gil Akos (Pratt)
    • Computational Design
    • Rhino 3D
    • Grasshopper
  14. Venetian Vagabond: Aquatic Agent Swarms
    14 2007 – 2008

    Venetian Vagabond: Aquatic Agent Swarms

    Engineered custom 3D agent-based swarm algorithms in Processing (Java) and RhinoScript (with partner Jason McGee) under studio professor Alisa Andrasek, with scripting instruction from Gil Akos and Ezio Blasetti.

    • Processing (Java)
    • Swarm Intelligence
    • Agent-Based Modeling
    • RhinoScript (.rvb)
    • Maya MEL
  15. CitySol Festival Pavilion
    15 2007

    CitySol Festival Pavilion

    Fabricated modular stage pavilions and solar canopy structures for CitySol, a solar-powered summer arts and music festival on the East River.

    • Situ Studio
    • Digital Fabrication
    • Temporary Architecture
    • Solar Integration
  16. Cinematic Spatial Analysis
    16 2007

    Cinematic Spatial Analysis

    Filmic spatial analysis and video studies produced for a Pratt seminar under Maria Sierra, capturing spatial camera movement and temporal sequence edits.

    • Cinematic Architecture
    • Motion Graphics
    • After Effects
    • Spatial Sequencing
    • Pratt Institute
  17. Pratt Studio: Form & Scripting
    17 2006 – 2007

    Pratt Studio: Form & Scripting

    Explored algorithmic script generation, complex spatial form-finding, and detailed architectural drawings during graduate studies at Pratt under Maria Sierra.

    • Architectural Design
    • Rhino 3D
    • Algorithmic Scripting
    • Site Mapping
    • Pratt Institute
  18. Calibration Channel (Mounds State Park)
    18 2006

    Calibration Channel (Mounds State Park)

    A labor of love: CNC-milled and fabricated an ambitious timber and limestone viewing pavilion at Mounds State Park as a Virginia B. Ball Center Fellow under Prof. Kevin Klinger. Served as lead fabricator alongside lead designer Rob Horner, spending long hours on-site along the White River.

    • Architectural Design (AD) Journal
    • Ball State University
    • Virginia B. Ball Center
    • Rob Horner Collaboration
    • Digital Fabrication